Hello! My name is Daniel Pandele.
I'm a self-taught programmer, game and level designer, and a game testing hobbyist with 2 concluded projects.
I've been into videogames since childhood, and have some experience in hacking and making modifications, and I also worked with a team to bring an entirely new game by using a rom of a very known game as basis!
After playing a lot of games and gathering some experience in doing modifications and creating games all these years, I've decided to step forward and start my career in the game industry.

Lirazoni

This is my first concluded project made in unity.
The game is an unforgiving 2D Puzzle game made in unity where every move counts, there are a lot of levels full of secrets to uncover and tough bosses, it also includes a multiplayer mode where each player compete with each other to see who finishes the level faster.
In this one I collaborated with some people from my previous project, I took care of most of the Game Design and did all the programming, also this was the first project where I did some art work.
Try an early beta version here: https://www.mediafire.com/file/pw0ysp5a0euus9y/Lirazoni.v1.0.rar/file

Knockdown

It's a fast-paced 3D king of the hill game made in unity where you control a ball that knocks other balls down the area in order to win.
The gameplay is simple yet addictive, you have a lot of balls to choose from and game mods to enjoy either alone or with your friends.
This project started as a unity tutorial side-project but things got a turn as I kept adding content to it and make it more and more complex.
I was fully in charge of this project working on game design, programming and learned how to use various unity plugins like Shetchfab and Introloop, this time I was working with 2 beta testers but it was more than enough for such a small project.
This was the second project made with unity and coded in C# so I become more familiar with unity features and started to write better organized code.
Try the beta version here: https://dangerx.itch.io/knockdown

B-Prince 2

A small side-project were I tried to remake a old NES game, It was my first attempt at using Game Maker.
As expected for a first project it didn't turned out as expected, I was only doing Game design and the bare minimum of programming.
As you can see there is a big difference from my last project and this one that proves I developed some new skills during my Game Dev journey.
I didn't gain any money from this.
You can try it here: https://www.mediafire.com/file/72dley91m8uprbj/b-prince_build.rar/file

These 3 project were made on my spare time while I was working in other industry.
Now It's time to get in the gaming industry for good, I'm looking for a team with great people to learn from and get to the next level. My favorite role is that of a level designer, I plan to develop this skill further in the future. So if you are interested contact me bellow.